COMP613 Computer Graphics 

Professor Michael Werner  

Wentworth Institute of Technology


Note: Spiderman image is a sidewalk chalk drawing by Julian Beever



Syllabus: Spring 2013

Laboratory Exercises: Spring 2012

Projects: Fall 2013


Suggested Readings  

Beginning Android 4 Games Development (Either one below)

By Robert Green , Mario Zechner ·  ISBN13: 978-1-4302-3987-1

Beginning Android 4 Games Development

  • Publication Date: December 14, 2011
  • ISBN13: 978-1-4302-3987-1


Beginning Android Games

By Mario Zechner

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0

(Note: For advanced programmers who may want to look into ES 2.0)

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 (Wrox Programmer to Programmer)


OpenGL: A Primer (3rd Edition) by Edward Angel


·  Publisher: Addison Wesley; 3 edition (May 5, 2007)
·  ISBN-10: 0321398114
·  ISBN-13: 978-0321398116



1) Computer Graphics with OpenGL, 3/E

View Larger Cover Image

Donald Hearn M. Pauline Baker, University of Illinois

ISBN: 0-13-015390-7
Publisher: Prentice Hall                                                                                                                                                                                                                                                                                                                               
Copyright: 2004

2) Interactive Computer Graphics: A Top-Down Approach Using OpenGL (5th Edition) by Edward Angel
  • Publisher: Addison Wesley; 5 edition (April 3, 2008)
  • ISBN-10: 0321535863
  • ISBN-13: 978-0321535863

    3) OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R)

    by OpenGL Architecture Review Board, Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis

    Addison-Wesley Professional; 5 edition

    ISBN: 0321335732





    GL Shading Language


    Mathematics for computer graphics

    Molecular Visualization

    Siggraph and other conferences


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